I design and ship software products that solve real-world problems.
Projects
- Multiprise — A control center for local development projects
- Brainstorm — A live map of the AI agents working in your code
- SkinDiff — A social lookbook for League of Legends skins
- CyberLab — Phishing simulation & security training
- TousLesPros — Work & entrepreneurship in Senegal
- MINAPRO AI Executive Catalyst — AI program platform for executives
- TheQuestBoard — Commission discovery for artists
About me
I trained at
42 Paris and studied electrical engineering and industrial computing at
UVSQ. I approach products as systems: understanding the moving parts, how they work together, and what makes the result useful to the people who rely on it.
I also work in visual development for video games and publishing. Clients include:
QuasiReal Publishing
Wolfpack Games Studio
Riot Games
Open to freelance projects and full-time roles.
Résumé (PDF) ↗